
English) during the transfer process. If you experience issues while trying to transfer your character, please switch to another in-game language (i.e. The Server Transfer feature may not work correctly if the game language is set to Russian, French or Italian. Were here to fix that, as we have listed some of the. Each tool has a Conan Exiles is a big game, with a lot going on, so its easy to find yourself in a position where youre just not sure whats happening. Black Blood Hatchet Blessed Hoar-Frost Hatchet (Ritual Harvest) Eldarium Hatchet Hardened Steel Hatchet Hoar-Frost Hatchet (Ritual Harvest) Iron Hatchet Obsidian Hatchet Star Metal Hatchet Steel Hatchet Stone Hatchet Eldarium Pick-axe Pickaxe Star Metal Pickaxe The Pecker The following is a list of tools by type with their respective harvesting power.
First person camera clips into player’s character hands while Katana weapon is equipped.Conan Exiles is an online multiplayer survival game, now with mounts and mounted. I was using the hatchet with no upgrade. Just avoid as many of the non bosses as you can to optimize time. I killed the boss that drops the tools 7 times the other day and then went thru the other caves once killing all the bosses and ended up with 1000 black blood. We’re working to get this issue resolved in a future patch.Sort by.
Fixed a number of crashes and stability issues. Lens flare and bloom are blown out while using high quality graphical levels. Bone Claws and Hardened Steel Punching Daggers cannot be dismantled.
Optimized the blood system to be less resource intensive. Optimized the Admin panel spawn list to be less resource intensive. More notably, we’ve also focused on optimizing the Exiled Lands to consume less memory and resources, for a smoother experience especially on consoles.
Performance mode now available in Settings menu. Server restarts should no longer destroy previously stable building pieces. Fixed an issue that caused high-tier religious items to crash the game or make it unresponsive when selected in crafting queue. Revamped visual quality scalability settings for PC and added new Cinematic graphical setting.
Blocked the ability to toggle between first and third person camera perspectives while attacking. Fixed an issue with the Vault refresh system. This is still not enabled on official servers as we continue work on it.
Implemented new NPC enemy. This new option takes way less space than its bigger counterpart, but in exchange can only hold one animal at a time. A new Small Animal Pen is now available in the game. Hardened Steel Punching Daggers at level 54. Bone Claws given with the Skirmisher feat at level 6. 4 new weapon recipes have been added and classified as claw weapons:
A new server setting has been added for modifying thrall damage done to NPCs. A whitelist function for this new setting is also available for server admins. If enabled, this setting will prevent players from building during “Time-Restrict PvP Building Damage” times. New server setting has been added under the “General” tab: “Disable building during time restricted PvP”.
Hardened Steel Short Sword available at level 55 Steel Short Sword available at level 31 Idle thralls and NPCs will also show sheathed weapons. It also can be used to have the feature only work for your character, but not for other players. There is a gameplay setting which can be used to turn the feature on/off. Recently equipped weapons now appear sheathed on the player character.
You can read more about it in this webpage 2. Server Character transfer is now enabled. Added Heirs of the North banner-feat teacher. The religion teaching item for Zath will now drop during surges from T3 and T4 Zath priests on the Isle of Siptah. Added new weapon archetype: Dual Axes! Havok and Malice and Whirlwind blades are now labelled as dual axes.

Adjusted collision hitboxes of the Devolved Insignia and Hanging War banners to avoid some unwanted placement issues. Added some modifications to the placement logic of fishing and crab traps that should make them easier to place on water. Does not override CanImportDirectlyFromSameServer. Turned on by adding at least one address to the list e.g., ServerTransferServersWhitelist=(“127.0.0.1:7777”). ServerTransferServersWhitelist: list of server addresses including ports from which players are allowed to import characters from.
Siptah now shares the same height-restriction when it comes to buildings as the Exiled Lands. Trebuchets can no longer be built and operated from inside a roofed structure. Right sloping inverted wall pieces were missing the directional arrow. Fixed Khitan doorways not allowing doors to be placed within them under certain circumstances.
Conan Exiles Black Blood Hatchet Skin Was Not
Fixed a math error in calculating resource counts when factoring in resources already allocated for recipes in the crafting queue. Wartorn Rhino recipe will now show up when the correct feats have been learned (Firebowl Cauldron). Fixed an issue where the Early Access Wartorn Rhino skin was not showing. Crafting the Throne of Skelos should now provide experience as intended. The Voidforged Vagabond Set can now be dismantled.
Fixed Rhino recipes that were missing Fodder as crafting ingredient. Wartorn Fodder and Sea Salted Fodder were missing Yellow Lotus as an ingredient required for crafting. Conan’s Royal Armor and Atlantean sword can now be crafted properly again. Primeval armorset now costs star-metal to craft as intended.
Items already on the crafting queue will now be considered as available resources when crafting. Some crafting changes have been implemented in this version. DLC-skinned pets will not eat or produce items in pen. Fixed an issue where crafting food would produce Putrid Meat. #chefk iss
Fixed an issue with Zath clothing items. Grade level of a non-epic Barachan Reiver set items should now be consistent with other DLC items. Barachan Reiver set now requires heavy padding as a crafting material. Epic recipes for Barachan Reiver set can now be found under exile epics feat.
In addition, poison indicators are now properly removed once the poison on the weapons has been used up. Weapons now store their original modification kits and the icon for these kits reappear after any poison-indicators have been removed (requires re-equipping the weapon). Fixed an issue where healing items would not apply correctly on female characters under specific circumstances. Fixed an issue where damage would be applied twice when hitting a player in water. Fixed an issue where you couldn’t apply mod kits to new Claw weapons.
Fixed an issue with incorrectly named spawn tables for Dogs of the Desert surge blacksmiths. Rejoice, rabbit lovers: Your favorite lagomorphs are now capable of navigating The Accursed camp correctly. Armor modification kits now requires the armor to be at 100% durability before they can be applied. Fixed remaining known instances where animation cancelling could be triggered. Fixed weapon trail FX on overhead chop attack with 2h sword to not display a non-existing Sunder effect.
Fixed an issue with the Degenerate boss from the Well of Skelos dying on its own and not respawning correctly. Fixed an issue where NPCs would sometimes fail to spawn under specific circumstances. Fixed an issue where bosses inside Vaults would not spawn in single player or co-op under specific circumstances.
NPCs near the Well of Skelos should no longer attack each other. Fixed an issue that would cause certain Black Corsair Thralls to have no growth curve. Thank you, dung-eon master. Siptah pets now generate excrements when placed in the Animal Pen. Sent some Siptah NPCs to pathfinding 101 and they should now be less likely to get stuck in random pieces of terrain in camps.
